Contra Force 1992 Like most Nintendo games, at least the cover art looked cool. With the same great gameplay, the same great soundtrack and game sounds, Super C is a worthy addition to anyone’s NES collection. Give the higher difficulty level I doubt I would’ve liked it as much as a kid though, so maybe it’s better off. It wasn’t until years later that I found out about this game, and I enjoy it immensely. titled just Super C, I never put two and two together and found out it was a Contra sequel. To be honest, when I was young I had no idea this game existed.
Contra nes box art code#
With the added knowledge that there’s no 30 extra lives code in place, many a continue was used trying to traverse through these levels.
![contra nes box art contra nes box art](https://www.dcgameblog.com/multimedia/contracovers_071510.jpg)
The amount of enemy gunfire gets to a point where it’s practically impossible to dodge all the shots. The Konami Code is not included this time, and they’ve also changed the Fire Power-up, as it was without a doubt the worst power-up in the first game.Īll things considered, Super C is a good sequel to Contra, but it is even harder than the So….much….going….on!įirst. This time, Bill and Lance (or Mad Dog and Scorpion for people with continuity issues) are sent on another mission, where they find the aliens have hijacked an allied military base and possessed most of the troops! For the most part, this game could be considered Contra: the Lost Levels, as it plays basically the same as the original. Super Contra, or Super C was released in 1990 on the NES and was a direct sequel to the original. It’s amazing they let this slide in the 80’s. A Rambo head on player 2, but the rest is all Arnold. I mean, just look at the box art for the game! The blond guy with the flat top’s torso is from a still image in Predator! The gameplay was incredible for the time, and I’d even argue it still holds up today. The main characters, are blatant rip offs of Arnold Schwarzenegger and Sylvester Stallone playing Dutch from Predator and John Rambo from Rambo: First Blood Pt 2 respectively. Contra is probably my favorite NES title ever, and with good reason. As I got older, and began replaying the game in emulation, even then I was only able to pass it with lots of practice and retry’s. As a 5 year old playing this game, I rarely if ever made it past this portion of the game. Each section was increasingly difficult, with more and more waves of enemies, different sensor layouts, different automated drones firing at you, all of this happening at once.
![contra nes box art contra nes box art](https://images.nintendolife.com/6368cbf343f66/main.large.jpg)
You went through sections of automated gunfire, only passing when you were able to destroy the sensor that would cause the wall to explode and you to proceed when you did. It was no longer side scrolling from left to right like the previous stage, but a third person view, just behind the player. What I remember most about this game was the second stage. They would float across the screen and the player would shoot them to release the power-up. You start with a machine gun with infinite ammo, but with the power-ups, your gun becomes even more powerful. What made the game also unique was the power ups. Between the enemy gunfire, platforming jumps between collapsible bridges, falling ledges, and dodging the never ending enemies, you tend to die a lot while playing. You see, even though Contra was an insanely fun game from my childhood, it was also insanely difficult. This was also one of the first games to feature the Konami code, UP-UP-DOWN-DOWN-LEFT-RIGHT-LEFT-RIGHT-B-A, which gave the player 30 extra lives. Outside of the Double Dragon games, most titles at the time were turn based two player modes. Not many games at the time had that capability. What really made this game special was the ability to have two players playing at once. That is, up until the end when you find out the Communists had teamed up with aliens! Stage 2: The beginning of the end for young Josh. You play as Mad Dog and/or Scorpion, (in the arcade they were known as Bill and Lance) fighting the Red Falcon Organization, a nod to the Communists of Russia at the time, through the jungles of the Amazon (after all, this WAS 1987, and America was in the midst of the Cold War).
![contra nes box art contra nes box art](https://romsie.com/static/covers/roms/nes-100-in-1-contra-function-16.png)
While the arcade version of the game had more detailed playable characters, the NES version of the game had to downgrade a few things to better suit the capabilities of the system. It’s a wonderful piece of nostalgia that fits in along the lines of Rocky IV, where the message is clear. Contra, released on the Nintendo Entertainment System in 1988 by Konami, was originally an arcade game released in 1987.